my scene for the prop animaiton i modeled a ruff animate this is just a shot of picking up the camera
if i have enough time i will do a quick little test of the character taking a photo. i wanted to film then roto scope in maya.
this is a quick test i did using parent constrains on the object it works if the object is static but if it would move in his hand would be believable. the way to do this is to crate a group which holds all the constrain and a control object free for animation on it own.